![]() I am a retired Software QA Team Lead so I tend to describe situations in as much detail as possible. I am trying to locate more documentation/tutorials other than the 3 basic tutorials and the internal and PDF versions of Help.įirst, thanks for the response. And then I run into the lack of documentation and don't even know if I'm setting up the chaser correctly. I have created several chasers where I would like to control Fade In, Fade Out and Hold times from a virtual console but have been unable to find a way to do this if it's even possible. ![]() I really miss the ability to tie channels to a common defined bus. I started out with QLC and stumbled on QLC+ and was glad that I did, almost. which had been working and no longer does without either a restart or by deleting the object and rebuilding it. So far I can verify that the fixture works from Simple Desk but not from a scene,chaser, etc. Other times I see the levels set where they are supposed to be, but the fixture doesn't respond. Sometimes a restart of QLC+ and the missing levels are back. I set up scenes, chases, EFX and shows, only to find these objects have forgotten levels I have set. In addition I have found that QLC+ is "forgetful". But I agree with several other posters who find the documentation inadequate. QLC+ is one of the few products that talks to the DMXIS on MacOSX. All proposals are in the early stages of development and are included in a companion CD (Choreographing With Your Computer) together with tutorials and a multimedia database containing part of the material collected for this research.I have been using QLC+ for a couple of weeks now. These proposals enable the choreographer to sketch aspects of choreographic design and organise material for rehearsals using a standard computer. Based on these parameters, a series of practical proposals has been created and evaluated exploring the use or adaptation of existing software packages, and also the design and implementation from scratch of a new program. This seeks to provide parameters for the creation and use of computer-based artefacts to support dance creation. This theoretical framework supported the generation of a new concept: the Choreographic Planning Environment (CPE). An extended definition of Distributed Choreography, developed from Distributed Cognition and Group Creativity approaches, was the framework employed to analyse the use of computer-based artefacts within dance creation. ![]() To assess the tasks a computer application can accomplish within choreographic processes in Brazil, four works were used in this research. The objective of this research is to develop ways to assist choreographers that are willing to use computers within their choreographic processes but find it difficult because of the lack of educational or financial support. It is argued that technology might now have an important role in the artistic work of choreographers, since it is becoming gradually more accessible. However, digital inclusion is now a government objective while economic and educational inclusion is still a dream. Access to new technologies has often been difficult and inadequate for the needs of contemporary choreographers during the recent history of dance in Brazil. ![]()
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